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Training Future Engineers in the Semiconductor Metaverse

By George Leopold

What’s at stake:
New U.S. fabs will generate tens of thousands of jobs. The outsourcing of chip manufacturing and the decline in engineering graduates mean many can’t be filled by qualified candidates. Proponents of the virtual factory scheme claim they can attract newcomers to the profession by training them on extended-reality tools.

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Augmented Reality on Factory Floor

Revealing AR’s Unintended Consequences on the Factory Floor

By Junko Yoshida

What’s at stake?
The novelty of AR and/or VR goggles tempts corporations to embrace the technology to bolster worker productivity. What many companies overlook is that short-term productivity gains achieved through technology may come at the cost of workers’ long-term ability to innovate.   

Surely, technology can improve worker efficiency in manufacturing – it always has. This truism helps explain why so many corporations are eyeing the new tools of augmented reality and virtual reality (AR and VR) as the next big thing to streamline and improve their production lines. But equally significant is the impact of a given technology on human behavior.

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Tesla Full Service Driving

California’s Missed Opportunity to Regulate Tesla

By Junko Yoshida

What’s at stake:
Safety on public roads grows more tenuous. Tesla’s fraud isn’t just promoting its vehicles as self-driving when they are not. More problematic is that Tesla builds shoddy SAE Level 4 cars equipped with beta software, leading customers to believe they can drive Teslas anywhere. California legislators missed the big picture, a critic argues.

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